Behringer DSP1000P Manual de usuario Pagina 14

  • Descarga
  • Añadir a mis manuales
  • Imprimir
  • Pagina
    / 35
  • Tabla de contenidos
  • MARCADORES
  • Valorado. / 5. Basado en revisión del cliente
Vista de pagina 13
14
Tremolo & Delay: Since trip hop has become trendy, this effect  originally found in guitar amps
is used to produce a more or less fast and intensive variation of volume (with an additional panorama
effect included in the DSP1000P). The modulation speed is controlled with VARIATION, the intensity
with EDITA, and the panning rhythm with EDITB. This algorithm belongs to the group of multi-effects
programs and also includes a delay effect which can be adjusted with EDITA-ENG.R (= delay time
from 0 to 340 ms in steps of 5.4 ms) and EDITB-ENG.R (= feedback).
1.4.4 Effect algorithm combinations (multi-effects programs)
Effect algorithms nos. 20 through 24 are multi-effects algorithms combining various effect types with, for
instance, a reverb algorithm, and can hence be used simultaneously. For example, effect #24 allows you to
chorus a lead guitar sound and at the same time add some room reverb.
Tremolo & Delay: This effect was originally meant for guitar but has become very popular with the
emergence of trip-hop. A variable, both in intensity and speed, variation of the volume, with additionally
a panning effect. Determine the speed of the modulation you with VARIATION, the intensity with
EDITA-ENGINEL and the Panning speed with EDITB-ENGINEL. This algorithm belongs to the
group of the multi-effect programs and is combined with a delay. Delay time is set with EDITA-ENGINER
ranging from 0 to 630 ms (10 ms increments) feedback is set with EDITB-ENGINER.
Delay & Reverb: Probably the most popular combination used for vocals, solo guitars, etc. With
ENGINEL you can adjust delay time (EDITA-ENGINEL) and feedback (EDITB-ENGINEL).
EDITA-ENGINER controls decay time and EDITB-ENGINER reverb mix. The program uses a Bright
Room reverb which can be used for a variety of applications. VARIATION changes the Delay Mix.
Pitch & Reverb: Use ENGINEL to transpose the pitch shifter (EDITA = cents; EDITB = semi-tones),
and ENGINER to control the reverb (Bright Room).
Flanger & Reverb: The flanger can be controlled in its modulation depth (ENG.LEDITA) and feed-
back (ENG.LEDITB), the reverb in its decay time (ENG.REDITA) and mix amount (ENG.R
EDITB). You can also adjust the modulation frequency with the VARIATION parameter.
Chorus & Reverb: This algorithm combines the popular chorus effect. Controllable parameters: modu-
lation frequency (VARIATION), modulation delay (ENG.LEDITA) and depth (ENG.LEDITB) with
the reverb from programs nos. 21-23.
1.4.5 Dual-mode effects algorithms
Unlike multi-effects programs, dual-mode programs (nos. 25 through 32) have their effects split up and sent
separately to the two audio channels (left/right). For example, you can route a flanger to the VIRTUALIZERPROs
left channel, while using a reverb (effect #26) for the right channel. In this way, you can use the DSP1000Ps
dual-engine processor as if it were two separate mono effects devices.
Pitch/Reverb: Here, you have a pitch shifter in the left channel (= Engine) with the usual edit options,
and a reverb in the right channel, which can be controlled in its length (EDITA) and high-frequency
content (EDITB).
Flanger/Reverb: left channel = flanger, modulation speed is controlled by VARIATION, delay by
ENG.L-EDITA and depth by ENG.L-EDITB. Right channel = reverb, with reverb time controlled by
ENG.R-EDITA and brilliance with ENG.R-EDITB.
Chorus/Reverb: Left channel = chorus, modulation speed is controlled by VARIATION, delay by
ENG.L-EDITA and feedback by ENG.L-EDITB. Right channel = reverb, with reverb time controlled
by ENG.R-EDITA and brilliance with ENG.R-EDITB.
Tremolo/Reverb: Left channel = tremolo, modulation speed is controlled by VARIATION, delay by
ENG.L-EDITA and feedback by ENG.L-EDITB. Right channel = reverb, with reverb time controlled
by ENG.R-EDITA and brilliance with ENG.R-EDITB.
1. INTRODUCTION
Vista de pagina 13
1 2 ... 9 10 11 12 13 14 15 16 17 18 19 ... 34 35

Comentarios a estos manuales

Sin comentarios